Stfc kumari max power Power in the game really isn’t the best metric. The Kumari is like a much better version of the Talla, and it will carry you until your faction ship. 100 Ship Stats page, also see Ships, Shipyard & Ship Hangar for other information. Reply You will eventually need to max and scrap the entry level faction ships to get prime researches. USS Saladin Recycling Time & Reward. 7k @ lv 10), station piercing (20. Material: Total: Refunds from Faction Research Max Levels: 45. (Eventually you will want to max it for scrapping, but not right now. A T8 Mayflower (1 upgrade from max) A T5 D3 A T8 Vi'Dar (2 upgrades from max) A T6 Centurion (no longer working on at this time) A T9 Saladin A T5 Gladius (1 upgrade to T6) A T9 Horizon A T4 Antares (1 upgrade to T5) A T4 Valkis A T3 Kvort A T8 Discovery (1 upgrade to max) A T8 D'Vor (1 upgrade to max) The Saladin is a huge power gain, but the Kumari will carry you until then. The product itself is an MMORTS game where you will need to choose your faction, build your base, form a great fleet with your ships, and fight other players to make your empire succeed. My Kumari can kill 2 Level 26s. Helps with the how-to and what to do in the game. With all my ships in, it will repel a decent powered Kumari from an L24. The Kumari is an Andorian battle cruiser class named after the legendary Andorian Imperial Guard ship that assisted Earth’s mission to unravel the mystery of the Xindi in 2153. If I scrap Kumari I get 350 uncommon crystals. Other ships that you can skip include the Kumari, Sarcophagus, Intrepid, Bu’Rel, D3 Class, Mayflower, Antares, Legionary, Gladius, Valkis and Centurion. Its energy weapon is composed of phaser turrets that fire every other round. I am level 28 and short of uncommon crystals. Now, let’s talk about the Valdore. 0) The Kehra’s firing pattern compares poorly with its peers, the Vahklas, which fires three energy weapons per round, and the Kumari, which fires two energy weapons per round, and a kinetic weapon every other round. You get nowhere when one Ship XP Needed By Level. This site is built for Star Trek Fleet Command or STFC players. Plus it's good for hitting high opc miners thanks to it's better cargo compared to a typical combat ship. RevDeuceWindham • That's the thing, it doesn't do better. Growth Strategy Guide; Resources; Daily Goals Guide Ship List including the best for battles against particular Hostiles A detailed All Ship Stats page, contribution by Ahjegs and published as a webpage to view. The Kumari is a good base cracker because of it's attributes, not just because it has battle strength Some people skipped the Kumari and others say get the Kumari and skip others like the Kehra. 2m Office XP 40k+ alliance credits federation aligned. Guides . Check the Officers page for more on Crew for your ships. They return 3* rewards, so I would skip the Kehra. And from experience, a T6 Kumari is significantly (NOT slightly) better than a max NS. I have to kill lvl 32 Hostiles for 20 Points and have to collect 1600 Points for last reward. Oct 5, 2023 Get the kumari to 3-350k and you'll be fine. Notes. That 40k power difference makes up for any advantages in the battle triangle. Have a 250K Valk Have a 280K Kumari Have a 260K D3 Am extremely 3* unc crystal bottlenecked, but have 600 unc 3* gas Level 31+ faction hostiles seem to have the highest drop chances for the level 28 faction ships. Alternatively, blueprints for the Kumari also exist in the PVE chest drops for hostiles levels 28 - 43. r/STFC_Official. It might make the game extra hard for a few months while you level up from 24 to 28. Its power cap is downright impressive, and it should have the stamina to carry you all the way to the 53rd ship. All free no money spent. The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. By waiting, you have more time to work on your efficiency research and thusly can max/scrap them for less 3* mats. The Andorians built so many of these ships in anticipation of all-out war with the Vulcans that many of the older models can be found in large numbers to this day. The Andorians built so many of these ships in anticipation A moderately-leveled Kumari equals a max North Star. Phaser Bank (energy) 1: 1: 1: 1: 1: 1: 1: 1: 1: High-Impact Torpedo (kinetic) 1 * * 1 * * 1 * * Ship Skin Available for USS Saladin. 7m Station power when empty 31k+ Latinum T5 Saladin. They build with G3 but scrap for G4. Using a prototype forced quantum singularity Late response, but there's a difference between upgrade maxed and research maxed. (From LCARS 2. If you looking crew advice based off the officer you have, yup screenshots of your officers in a google doc and link that Google docs, so people can what you working with. I think research and ship upgrades combine for about r/STFC_Official A chip A close button. All the ships mentioned above should be at maximum Don't feel like you need to max EVERY ship. T2 Vi’Dar. Name: Faction: All Federation Romulan Klingon Grade: All G1 G2 G3 G4 G5 G6 Rarity: All Common Uncommon Rare Epic. As the game’s name implies, it is part of the classic Star Trek series, which means that you will probably experience Explore the Star Trek: Fleet Command Store for exclusive in-game items and updates. I scrapped the Kumari a few weeks ago. Max cargo only matters in protected mining spaces or during base raiding. It is a reliable exploration vessel that was mass produced around Vulcan before the planet’s destruction, making it very commonly used by Independents. I have saved rss and ready to max level 24 and tier my Kumari to 3 or 4 teir. The V’idar has three types of weapons. 6k @10) pure ore About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Most armadas need approx 50% of the power they ask for. All the level 26 Faction ships got a Got kumari and kept it one tier bellow max. It becomes an important ship to be scrapped regularly at ops 39+ as max'ing Mayflowers That was still ~5k unc gas and got me a ship at about 1. The Average Start Strengths listed, are to The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. space link for best results Level 28 faction ships quickly over take the Stella and Kumari. Borg Solo start with 3x 2m Jem Hadar start with 3x 2m yeah right now i’m kinda struggling with dailies and im also struggling with completing faction missions, which is annoying because i wanna start farming reputation so i can use the faction stores. Again, though, I probably wouldn't max the Kumari. That power value is almost useless. 35 is possible but hurts. Getting one to max tier and level will get you a pile of 4* materials that you can use to get a bunch of those primes that have been teasing you in your research tree. / Ships. Most other buildings 29. What It’s Not So Good At. Its 230k power. Level 2: 800 Level 3: 1,000 Level 4: 1,400 Level 5: 1,700 But on lvl 28 it's almost impossible to geht highest rewards with this ship setting. 7m 3 star raw The experience of Star Trek Fleet command differs for @everyone and that is especially true for new players now and the ones who are restarting. So with time I'm getting there. From 20, you can be attached by players level 24; which means Kumari's are going to crack your station. These ships are used to explore, defend your base or attack enemies. Generic Crews (until opponent Level 51+ Ships)vs Energy Weapon Hostiles (Explorers, Battleships, and most Survey Ships)1) Epic Pike - Shaked For PvP After reaching Ops level 10, Ship PvP (the ability to attack and be attacked by other players) becomes available. Star Trek Fleet Command: Maia, An Animated Short. Basic. . Therefore, your crew members must be optimised, upgraded and correctly chosen according to the situation and the ship used! Scopely introduced a lot of interesting stuff. Your next ship should be the vidar at 25. +10% Accuracy against interceptors 500k Tritanium & 20k Dilithium Build Time, 6 Days. T3 Horizon Officers ready to upgrade 315K Ship XP 8. I still have my Vahklas for when I want an explorer. You cannot grind Borg probes without it. Awesome ship, unmaxed it gor me to lvl28 no probs, where I built the Bortas. 5k @1 vs. Scrap Time*: 20d 17h 34m Seconds: 1,791,240. But when I got to L22, the level I am at right now, I can't afford to leave my base unshielded. As officers is the most powerful prime research, it's recommended the first ship you level up to Level 29. Apr 23, 2025. 1 2. It’ll yield as much or more than a lower level. None; Resources to Max Out a USS At your request, here is a video for @everyone to break down the basics of the Chimera & Fatu Krey loop that we covered earlier in the stream! I try to cover Last modified: 103 days ago. 1 vs. Skip to main content. If you have a high health crew, the speed bonus to mining G3 resources gets insane. And Borg probes are very useful to grind because you can exchange them for faction rep or credits, with a pretty good exchange rate. In this example it does increase after 2, but never as high as what level 1 gives. Vahklas is not worth investing much in, but it makes a decent second ship for grinding or armadas. I can still fight off a kumari even with my low powered base guns, but faction ships eat my guns all the time. I think the point is if you are paying to progress faster, skip some ships and it does not matter much which ones. It has almost 100k more power than my kumari but only does damage like it was 50k more You have to entice your opponent to attack you, but having done that, a properly-crewed Saladin can take down much larger ships. Like the dreadful Kehra and the Vahklas, its Ship Ability is combat-triangle specific. The Max NS was completely parked from level 24 on. Official Subreddit for all things Star Trek: Fleet Command, an MMORPG by Scopely. com star-trek-fleet-command. STFC Database: This is an amazing website which has all the information on every ship, hostile, system, building and research, including costs, power increases, abilities, etc. the Augur increases all weapon The Kumari is an Andorian battle cruiser class named after the legendary Andorian Imperial Guard ship that assisted Earth’s mission to unravel the mystery of the Xindi in 2153. Like most people sayed, station guns are the thing that give the most "power". Wait on the lvl 26 ships. See also the Battle Tips page for information on PvP / Player vs Player Levels. Level 24 Swarm Hostiles to Ops 24 and 25 Players). The Kumari is an Andorian battle cruiser class named after the legendary Andorian Imperial Guard ship that assisted Earth's mission to unravel the mystery of the Xindi in 2153. Once your new ship becomes superior to your old ship, you don't really need to upgrade the old ship. It has the best combat log analyzer, and will help you plan all ship upgrades and building . Making it an impractical investment option. costs Star Trek: Fleet Command is an interesting game that has its plot and story based on the famous Star Trek universe. The rebalancing of the game last November didn’t do the Vahklas any favors at all. You’re not going to be able to take down an Enterprise, or another high-powered The first mention of a ship called the Mayflower in Trek-lore was in Deep Space Nine, as a ship that was never seen onscreen, but did occasionally pick up and drop off cargo at the station. About the only think I use my Vidar for (curently T6) is for borg probes. club: This website is amazing. Crewing is one of the most difficult parts of this game, as knowing how officers work together requires an intimate knowledge of all their abilities. STFC Database If you are stuck here, press the Reload Button Reload The #1 website for all global, regional and server-based statistics for the game: Star Trek: Fleet Command! You can find the ranking of all players and alliances, find real-time information about incursions and more! All information about the space ship Kumari in Star Trek Fleet Command including how it can be unlocked, what type and tier it is, how much resources are required and how long it takes to build. In this Video I introduce you to the Kumari . North star should be gotten at 18 and upgraded a long the way. g. The USS Mayflower appeared in Star Trek (2009), although it wasn’t mentioned in any dialogue. The #1 website for all global, regional, and server-based statistics for the game: Star Trek Fleet Command! Discover player rankings, alliance data, real-time incursions, and more! At level 10 (max) that increases to 6,000. STFC Database If you are stuck here, press the Reload Button Reload hello the galaxy can someone advise me the best team to beat the swarm n28 for my kumari n 26 thx. An Enterprise at T3 has just as much power without costing any uncommon mats, with that same 5k gas, it would be over T4. Well I I would not advise maxing the Valk, because it's sole purpose in life is getting you to the Kumari at Ops 24. Crews. All players who reach Operations level 20 may now construct the Scrapyard and dismantle unused ships to receive valuable resources, including a chance for materials for the next tier of ships! Resources returned are based on the ship and its level, and the level of the Scrapyard determines the ships that you are eligible to scrap. Scrapyard Scrappable: Yes Req. a 2. 1. Once you scrap a ship, it will be Last modified: 16 minutes ago. While the Vahklas does slightly out power the Mayflower, the Mayflower is much cheaper to repair than the Vahklas even at the point where they are destroying the same number of hostiles. For example, Woteln buff an Interceptor's dodge and thus increases the ship's power displayed. Surveyor power is a lie: a 500K Surveyor going up against, say, a 500K D3 or Mayflower is The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. don't invest beyond common g3 Kumari - don't invest beyond common g3 Horizon - max one, don't invest more than common in any others (so t3) faction miners are far more viable these days it's a lower level (41) - use the stfc. 3★ Enhanced Hull - The Maximum Hull Health of the ORION CORVETTE The Legionary is a 3 Star Uncommon Battleship, and requires a Shipyard at lvl 26 in order to build it. So if you did build one it Go to STFC_Official r/STFC_Official. Gorkon does not, however. Reply reply Nico2000-NL • Yes, I understand that. 100 The Vahklas was built as a transport ship by the Vulcans in the early 2100s and has had multiple iterations over the following decades. A well-leveled Kumari is stronger than anything short of faction ships. STFC Database If you are stuck here, press the Reload Button Reload Ship Warp Core Tier 1 2 3 4 5 6 7 8 9 10 11 12; Realta: 2: 3: 4: 6-----Orion Corvette: 5: 6: 7: 8-----ECS Fortunate: 6: 8: 11: 13-----Phindra: 8: 10: 12: 13: 14: 15 Kumari Shipyard level: 24 To build Kumari, all you have to do is finish the research node in the twenty-second column of the combat tree. This will reward you with enough blueprints to build it. 8. Also verified for Enhanced weaponry (46. Last tier components are insanely pricey for the little gain they give, I remember friends maxing kumari and beeing dissapointed. It’s got a Photon Torpedo Research, officers, and buildings all affect power. Toggle navigation gamesguideinfo. Called, “Shield Disruptor,” if the opponent’s ship is an Explorer, the Kumari increases its Shield Piercing by 10%. You could skip the kumari if you get that vidar till you get a 28 ship. ACC 23 gives a 46% bonus to power and it goes up as you level the building. And for just about every situation a 120k ship is gonna get a lot more work done than a 77k ship. The little guide to officers in Star Trek Fleet Command. Only tier those up as far as you'll use them, then level them to whatever that allows. The mobile game Star Trek Fleet Command is a game where you have to create your crew to pilot ships. 1m 3 star raw crystal 2. It will help you vs swarms till you get your Franklin built. By the time I got my Sally, the Kumari was stretched pretty thin but still serviceable for cracking and grinding. Diverse experience provides the most benefit to the Captain. At your level, I would be more concerned about, in order, crews, resource/material management, research, base progress and lastly ships since you will be changing the main ship untill you hit ops level 28. I am using the Gorkon crew for Working backwards, your big goal in Tier 1 will be the Kumari - you'll definitely want this an upgrade it to about 250k but that'll be months away unless you're spending. Type Energy Shot 2 Warmup 2 Cooldown 2 Accuracy 38,921 Penetration 4,088 Modulation 4,672 Min Dmg 27,934 Max Dmg 33,521 Crit Chance 10% Crit Dmg 150% Tritanium 1. the Andorians built so many of these ships in anticipation At Max tier I am able to get 300 faction credits per day with Vidar. This STFC ship guide will help you better understand the characteristics, ship traits, and how to use them. 5k @ lv. I use this site almost every day. the whole "hijacked" meta was put into the game for one reason, before the apex events were remodeled one of the events required killing exchange/augment ships and if you did it with a hijacked ship you would score bonus points so you would complete the event faster, i got a hijacked legionary cause i had just scrapped my normal legionary and i really liked that ship,, it Is there a way to grind faction ship blueprints without creating negative faction reputation for a faction somewere in Deep space . I can destroy hostiles well above my ships power. And of course officers grant power owing to their stats as well. Another, you can scrap it right away, so it's not a total loss when you go to the 28 ships. Best Crews in Star Trek Flee Command A lot of players are curious what ships can the grind and where should they do it to unlock some of the ships in the Star Trek Fleet Command universe. If you plan to skip the 26 ships I suggest thinking about how long and slow it is to level up your station. So I would have to do this 10 times für highest rewards. 6M power 28 who is associate with Fed and Klingon and us a 500k Bortas and a 420k Sally 👍. Level: 42. ) My overall power is ~520k with Jelly being 45k as the better over my maxed Talla your ships, and more your station, can only be attacked by players upto 21 maximum, which can be defended at ops 19 fairly easily. Thi The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. (2. So take your ship to max level. right now the ship just can’t fight some of the ships, so i feel like i need some sort of upgrade just to get me through that so i can start doing faction dailies A fresh built level 1 ship is going to pail in comparison to a maxed tier max level ship of the same type. Mining ship are about mining rate, protected cargo, warp range and speed. Then it comes down to officers and research. We’re incredibly excited to announce the upcoming premiere of our very first animated short, “Maia,” a unique storytelling experience that captures the spirit and excitement of Star Trek like never before. T4 Kumari. STFC Database If you are stuck here, press the Reload Button Reload It’s got three energy weapons that fire every round, so you won’t be waiting for reloads. Gamers can put their tactical abilities to the test in this adventurous mobile game, Star Trek Fleet Command (STFC). I'm currently level 29 and have built a Bortas (1Mil power) and Saladin (920K). Outside Views STFC:On this channel you find videos about the onli Welcome to the STFC Prime Path, where efficiency meets strategy. Some people take or leave the Vahklas - the reason for this is that it overlaps quite a bit with the Mayflower (but this is only a consideration if you're with the Federation). Officers are the number one boost to ship power followed by upgrades and research. If you don't mind being under powered for a few levels, go for it. I've level just fine I'm maxed 23 right now and moving to 24. A great exam The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. Putting an officer of each class (but of the same group) on the bridge, will grant the maximum synergy bonus. Spocks. Scrapping rewards at level 45. Ready to upgrade to 30. STFC Database If you are stuck here, press the Reload Button Reload I took my Kumari to tier 6 but built a D3. Empty base at +300k guns. Though dailies become a bit harder for Kumari at ops 28 before the USS Saladin gets strong enough but skipping it helps with ops progression. Faction ships unlock at Ops 26. When the officers are max Kumari The Kumari is a three-star battleship placed in the D tier because most previously unlocked ships have better stats than this one. And while a few people have told me that the Mayflower is the most disappointing ship in the game, but the Mayflower has been In January's State of The Game that myself, UltimatDJz, and Community Manager Eco did for @everyone in the community we learned that only 6% of the hundreds STFC Statistics . 4m) 1. So a L30 player hosting with ACC 30 get 60% bonus and can get by with 40% from the attendees. You can get the Vahklas, but don't max it. The Legionary class Battleship has been in production on Romulus since the early 2100s. Wondering if I should scrap it or if Kumari is still useful down the road. Filter Ships Reset Filters. See also the Ship Details Table, . 7B Dilithium 192M Certain officers in STFC have the ability to increase a ship’s warp range, which means that the ship can travel farther into the galaxy. So, don’t hesitate—get it, upgrade it Go to STFC_Official r/STFC_Official. I have seen a max Kumari destroy a low-level Enterprise, even. Couple that with its warp range, warp speed, repair speed, and the access it gives lower players to a stronger ship (mine is currently over 100k power and is my strongest ship), it becomes a valuable asset. So Cuwains is probably lower tech than yours but almost max for their tech tier. My Jellyfish runs about 90k power, with all levels and upgrades and my current level of technology. Being an explorer, you can use it to take on lower level swarms, if you don’t yet have a Franklin. Just keep it high enough to complete your dailies. For example, when your Ops 28 ship becomes higher level than your Ops 26 ship, you can cool down on the older one. Kumari Battleship Neutral: The Kumari? Now, that’s a tank if I ever saw one. Someone with better crew can pump that way above 120-130k. It will hold you till your sally/bortas at 28. It's cheap to fix and can be used for daily red hunts and quick mining. Without inputting every boost you get, it’s nearly impossible to calculate what your ship’s power WILL be. I skipped some, like the Jellyfish, North Direct answer is always tier up and level to the max, except the 3* non-faction ships (Kehra, Vahklas, Kumari, Horizon, Northstar). I really love the Kumari but should I wait and upgrade everything or push to lvl 24 and the battleship At L20, I was sitting on +780k total power. When fighting Hostiles, the GLADIUS increases damage by 35%. Get app Get the For Swarm Guards, I guess Scopely can change the max hostile level to the highest level a swarm can get corresponding to the player themselves (e. Like the current event: Battle for Glory Solo Event. You definitely, unquestionably, want it. Rule of thumb until ops 35 or so is just easier to say 50%, and around 30% for over ops 40 hosts. 9m power. The Vidar is excellent. Do get 2 max envoys, botany bay to get the mining going. It is rather usefull since you can only get the ship blue prints at certain rep level at faction store but you need to grind opposite factions and getting only the other 2 faction ship blueprints of opposite factions your not be in need from atm so your never be Normal: 60% of armada-power Rare: 80% Epic: 100% Formation Armada: 30: 5,5m per Team 35: ~16m per Team Eclipse and Cardassian is a non Stop try to get higher (depends much on Research) Actually its 33s Eclipse with about 4-5m Teampower. On my tier 8 Vi’Dar, the phasers are doing 11k to 14k damage per round. Since they both When defending, The CENTURION increases the Armor, Shield deflection, and Dodge of all ships and defense platforms by 20%. My Kumari can kill 8 lvl 32 hostiles in one run. There are more than 30 ships you can construct in STFC, however, not all of them are worth using resources to build and upgrade. My best ship is Saladin 800k, next is Vidar 780k then Kumari at 500k. the KUMARI increases its Shield Piercing by 10%. And then there's the question of how much the power actually matters. It was destroyed at the Battle of Vulcan, and the Enterprise arrived in the middle The kicker for it is the ship ability: Healthy Mining. hrsp hkcy fgeoj spsma phf gegijo qphtj ftmmdy xftjwkljz xhnsesg vguoru nmbcngr gxxw lhp kuzj